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disable stuff that crashes in socket.io 1.x
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@@ -159,7 +159,7 @@ var opts = {
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/*
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* Restore all hijacked sockets to their original emit/on functions
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*/
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var clients = socket.io.sockets.clients();
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var clients = []; //socket.io.sockets.clients(); doesn't work in socket.io 1.x
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clients.forEach(function(client) {
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if(client.oEmit && client.oEmit !== client.emit) {
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client.emit = client.oEmit;
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@@ -179,7 +179,7 @@ var opts = {
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return;
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}
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var clients = socket.io.sockets.clients();
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var clients = []; //socket.io.sockets.clients(); doesn't work in socket.io 1.x
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clients.forEach(function(client) {
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Logger.io_one(client, client.uid);
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@@ -285,7 +285,7 @@ Sockets.uidInRoom = function(uid, room) {
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};
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Sockets.getSocketCount = function() {
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return false;
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return 0;
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var clients = io.sockets.manager.rooms[''];
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return Array.isArray(clients) ? clients.length : 0;
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@@ -86,8 +86,9 @@ SocketMeta.rooms.enter = function(socket, data, callback) {
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};
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SocketMeta.rooms.getAll = function(socket, data, callback) {
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var rooms = websockets.server.sockets.manager.rooms,
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socketData = {
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var rooms = {}; //websockets.server.sockets.manager.rooms; doesnt work in socket.io 1.x
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var socketData = {
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onlineGuestCount: websockets.getOnlineAnonCount(),
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onlineRegisteredCount: websockets.getOnlineUserCount(),
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socketCount: websockets.getSocketCount(),
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