missing path2d support for freedawings, remove node-side rendering, allow async getContent()

* ## Excalidraw and SVG
 * 2022-04-16 - @thfrei
 *
 * Known issues:
 *  - excalidraw-to-svg (node.js) does not render any hand drawn (freedraw) paths. There is an issue with
 *    Path2D object not present in node-canvas library used by jsdom. (See Trilium PR for samples and other issues
 *    in respective library. Link will be added later). Related links:
 *     - https://github.com/Automattic/node-canvas/pull/2013
 *     - https://github.com/google/canvas-5-polyfill
 *     - https://github.com/Automattic/node-canvas/issues/1116
 *     - https://www.npmjs.com/package/path2d-polyfill
 *  - excalidraw-to-svg (node.js) takes quite some time to load an image (1-2s)
 *  - excalidraw-utils (browser) does render freedraw, however NOT freedraw with background
 *
 * Due to this issues, we opt to use **only excalidraw in the frontend**. Upon saving, we will also get the SVG
 * output from the live excalidraw instance. We will save this **SVG side by side the native excalidraw format
 * in the trilium note**.
 *
 * Pro: we will combat bit-rot. Showing the SVG will be very fast, since it is already rendered.
 * Con: The note will get bigger (maybe +30%?), we will generate more bandwith.
 *      (However, using trilium desktop instance, does not care too much about bandwidth. Size increase is probably
 *       acceptable, as a trade off.)
This commit is contained in:
Tom
2022-04-19 00:21:20 +02:00
parent c295fdb142
commit 9771b441ad
10 changed files with 84 additions and 420 deletions

View File

@@ -176,33 +176,19 @@ async function setContentPane() {
* can the revisions called without being on the note type before?
* if so: load excalidraw
*/
// FIXME: Does it make sense to use EXCALIDRAW_UTILS that are 1.5 MB
// whereas excalidraw (650kB) +react(12kB)+reactdom(118kB)
/**
* FIXME: We load a font called Virgil.wof2, which originates from excalidraw.com
* REMOVE external dependency!!!! This is defined in the svg in defs.style
*/
await libraryLoader.requireLibrary(libraryLoader.EXCALIDRAW_UTILS);
const {exportToSvg} = window.ExcalidrawUtils
*/
/**
* FIXME: If svg is not present, probably use live excalidraw?
*/
const content = fullNoteRevision.content;
try {
const data = JSON.parse(content)
const excData = {
type: "excalidraw",
version: 2,
source: "trilium",
elements: data.elements,
appState: data.appState,
files: data.files,
}
const svg = await exportToSvg(excData);
$content
.html(
$('<div>')
.html(svg)
);
const svg = data.svg || "no svg present."
$content.html($('<div>').html(svg));
} catch(err) {
console.error("error parsing fullNoteRevision.content as JSON", fullNoteRevision.content, err);
$content.html($("<div>").text("Error parsing content. Please check console.error() for more details."));