Files
Pinry/pinry/static/js/pinry.js
2013-03-12 05:05:43 +00:00

153 lines
5.5 KiB
JavaScript

/**
* Pinry
* Descrip: Core of pinry, loads and tiles pins.
* Authors: Pinry Contributors
* Updated: Mar 3rd, 2013
* Require: jQuery, Pinry JavaScript Helpers
*/
$(window).load(function() {
/**
* tileLayout will simply tile/retile the block/pin container when run. This
* was put into a function in order to adjust frequently on screen size
* changes.
*/
function tileLayout() {
var blockContainer = $('#pins'),
blocks = blockContainer.children('.pin'),
blockMargin = 15,
blockWidth = 240,
rowSize = Math.floor(blockContainer.width()/(blockWidth+blockMargin)),
colHeights = [],
rowMargins = [],
marginLeft = 0;
// Fill our colHeights array with 0 for each row we have
for (var i=0; i < rowSize; i++) colHeights[i] = 0;
// Fill out our rowMargins which will be static after this
for (var i=0; i < rowSize; i++) {
// Our first item has a special margin to keep things centered
if (i == 0) rowMargins[0] = (blockContainer.width()-rowSize*(blockWidth+blockMargin))/2;
else rowMargins[i] = rowMargins[i-1]+(blockWidth+blockMargin);
}
// Loop through every block
for (var b=0; b < blocks.length; b++) {
// Get the jQuery object of the current block
block = blocks.eq(b);
// Position our new pin in the shortest column
var sCol = 0;
for (var i=0; i < rowSize; i++) {
if (colHeights[sCol] > colHeights[i]) sCol = i;
}
block.css({
'margin-left': rowMargins[sCol],
'margin-top': colHeights[sCol],
});
block.fadeIn(300);
colHeights[sCol] += block.height()+(blockMargin);
}
// Delete pin if trash icon clicked
$('.icon-trash').each(function() {
var thisPin = $(this);
$(this).off('click');
$(this).click(function() {
$(this).off('click');
var promise = deletePinData($(this).data('id'));
promise.success(function() {
thisPin.closest('.pin').remove();
tileLayout();
});
promise.error(function() {
message('Problem deleting image.', 'alert alert-error');
});
});
});
// Show edit-buttons only on mouse over
$('.pin').each(function(){
var thisPin = $(this);
thisPin.find('.editable').hide();
thisPin.off('hover');
thisPin.hover(function() {
thisPin.find('.editable').stop(true, true).fadeIn(300);
}, function() {
thisPin.find('.editable').stop(true, false).fadeOut(300);
});
});
$('.spinner').css('display', 'none');
blockContainer.css('height', colHeights.sort().slice(-1)[0]);
}
/**
* Load our pins using the pins template into our UI, be sure to define a
* offset outside the function to keep a running tally of your location.
*/
function loadPins() {
// Show our loading symbol
$('.spinner').css('display', 'block');
// Fetch our pins from the api using our current offset
var apiUrl = '/api/v1/pin/?format=json&order_by=-id&offset='+String(offset);
if (tagFilter) apiUrl = apiUrl + '&tag=' + tagFilter;
if (userFilter) apiUrl = apiUrl + '&submitter__username=' + userFilter;
$.get(apiUrl, function(pins) {
// Set which items are editable by the current user
for (var i=0; i < pins.objects.length; i++)
pins.objects[i].editable = (pins.objects[i].submitter.username == currentUser.username);
// Use the fetched pins as our context for our pins template
var template = Handlebars.compile($('#pins-template').html());
var html = template({pins: pins.objects});
// Append the newly compiled data to our container
$('#pins').append(html);
// We need to then wait for images to load in and then tile
tileLayout();
lightbox();
$('#pins').ajaxStop(function() {
$('img').load(function() {
$(this).fadeIn(300);
});
});
if (pins.objects.length == 0 || pins.objects.length < 30) {
$('.spinner').css('display', 'none');
$(window).off('scroll');
if ($('#pins').length != 0) {
var theEnd = document.createElement('div');
theEnd.id = 'the-end';
$(theEnd).html('&mdash; End &mdash;');
$(theEnd).css('padding', 50);
$('body').append(theEnd);
}
}
// Up our offset, it's currently defined as 30 in our settings
offset += apiLimitPerPage;
});
}
// Set offset for loadPins and do our initial load
var offset = 0;
loadPins();
// If our window gets resized keep the tiles looking clean and in our window
$(window).resize(function() {
tileLayout();
lightbox();
})
// If we scroll to the bottom of the document load more pins
$(window).scroll(function() {
var windowPosition = $(window).scrollTop() + $(window).height();
var bottom = $(document).height() - 100;
if(windowPosition > bottom) loadPins();
});
});